Ironic that an Athiest should so greatly enjoy inventing Gods for a fantasy world….never the less…

Other names: God of Knowledge, The Sky Scribe

Arim is the Placen god of script, paper and stored knowledge. Most libraries have an alcove somewhere in their main chamber – usually with offerings of ink and finely sliced parchment or vellum.
Main Celebration: The Paper Festival occurs in Myzda, Tamsha and Sepash on the Twenty-eleventh of Aimstra. This festival occurs after the month of Sa’sir when all borrowed books must be returned, the librarians lock the libraries, do a mass check and repair of books and issues fines.

Other names: Fire-Mane, Blade Dancer, The Warrioress

Calinestri is the Elven Goddess of battle, anger, justice and victory. She is also, though less widely, believed to be a protector of females and children in times of disaster. Calinestri generally appears in the form of a lightly armoured Dasiu Marsupia with a blue flaming blade in each hand and her own hair consisting of leaping flame.
Worshippers of Calinestri (generally Marsupia – few of the younger races know of her) carry a amulet of carved jasper, garnet, amber or carnellion fashioned in the shape of a leaf within a flame.
Main Celebration: Night of the Flame, Severth of Yallorh. A bonfire of fragrant wood, gathered over the ten years between the celebrations, from trees sacred to Calinstri is lit, sword-dancing, competitions of martial skill (often quite bloody) and music follow until the early hours. Some of the bonfire wood, from the center of the fire does not burn at all and is said to be blessed by the Goddess. This wood is gathered on the morning following the Night of Flame and fashioned into superb weapons that are gifted to the winners of the martial competitions.

Other names: The Wanderer, Traveller, Lord of Maps,

Dornak is a God of travel and the road. He is said to wander the roads of Torren endlessly in search of something he lost at the beginning of time. Many roads are attributed to his wandering feet. The Wanderer is generally described as an aged human man dressed in patched and travel stained grey robes, his silvery beard reaching his knees and wearing a large, felt hat, however tales tell of him appearing as a lost child, a stray hound and, of all things, a washerwoman, carting her basket load of grey clothes.
Shrines to Dornak are commonly found at crossroads. Travellers often carry a pieces of of grey felt which are left as offerings at the cross road shrines as a gift to the god, to repair his robe, in return for fortune on the road.
Main Celebration: None.

Other names: the Measure holder, High-Merchant, the Bargainer

Galitruen is the god of merchants – his is the hand that one calls upon to ensure that the balance of gold to wheat is fair. His clerics are somewhat ruthless in their dealings with ill-traders and conmen – to break a deal is to invite misfortune. To have ones name tarnished will affect ones business. Galitruen is not so much a god of accruing possessions – folk lore tell of how, when travelling Torren, passing for a mortal, he swiftly he gets bored with what he has and trades it for other things – sometimes better, sometimes worse – but it is the changing of goods and the cleverness of usage that interests him. Gold is only of use as a trade item – it is not gold itself that is valued by Galitruen but the potential that it holds, so too with individual people. A merchant that can be both innovative and fair is likely to gain ‘Galitruens favour’ – his business thrive – how much of this is due to immortal assistance and how much due to the merchant themself is debatable.
Small portions of expensive spice or Kohei are usually used as offerings.
Main Celebration: The Grand Fete in Merchants Nest that rings in the new financial year.

Other names: Many-tongues, the Librarian, Peace-wielder

Ishani Forsooth
Goddess of scribes, linguists, diplomats and entertainers. Ishani is a marsupia goddess of Hafurr – a realm far west of Torren.

Other names: Flame of Justice, Lady of the Sun, Wielder of the Bitter-sweet Blade

Ma’harika is the Leonine goddess of absolute justice, she is usually depicted wearing white enamel armor and carrying both a sword and a scroll symbolising a balance between the mental and physical aspects of justice.
In some places Ma’harika is considered a bloody goddess with her statue and clergy overseeing capital punishment of lawbreakers, in other places she is considered more benign though never forgiving of wrongs done.
Marigolds and a red powdered dye are used to decorate shrines and alters to her.
Main Celebration: Solstice of summer and seventh of Aimstra when the Clerical courts at Maska are opened for any who come seeking justice, retribution or resolution.

Other names: The Weaver, Holder of the Warp and Weft, Our Lady of Linen, Goddess of Textiles

Meiinda is a spider goddess. Unlike many other religions around spiders she is seen as a benevolent, though generally neutral Goddess. Meiinda is two sided goddess in that she and her children (spiders) are hunters but also brought the gift of weaving to the world.
Surprisingly she is mainly worshipped by herbivores in her benevolent form, Clerics of Meiinda may not harm spiders and are forbidden from wearing any form of leather (which they consider barbaric), instead garbing themselves in cotton or linen. High ranking clerics are allowed normal silk and the most blessed of the Clergy robes re aof spider silk.
Main Celebration: Twelfth of Tudaan, Feast of the Weaver Moon. Rice offerings are left on windowsills for Meiinda and her daughters and bolts of fabric are hung in the light of the moon to gain the spider Goddess’ blessing.

Other names: Orchard keeper, Bringer of rain, Farmer’s Hope,

A goddess of harvest and Laulenshi is considered dormant until Autumn when crops begin to ripen – hers is the first and last of the harvest – to break her fast and to tide her over until the next year. Her symbol is a ear of wheat tied into an intricate knot.
Main Celebration: The first and last day of the Harvest – whenever this may be – and is celebrated on each farm that holds tribute to her

Other names: The Light Bringer, Dawn Chaser, The Dust

Generally taking the form of a giant, gold and rose tinted maned Thylacine L’llorn is the Marsupia God of dawn, the sun and summer, representing warmth and light as well as the devastation of drought. He is a lesser known God as he is mainly worshipped by the Diurn Marsupia who live in open areas.
Pink and yellow rose petals feature greatly in placatory offerings to this god.
Main Celebration: Sun’s Awakening – Celebrated when the first Sumnal flowers begin blossoming, indicating spring and a return to warmth and the seasons of plenty.

Other names: Lord of Ash, Mourners God of The-After-Fire.

Shirkio is a marsupial death god. He is associated with fire and the afterlife but also with the regrowth that follows a fire. His colours are charcoal, and the red & green of eucalypt regrowth. Shirkio is generally depicted as a bettong, his fur brindled red-gold and his feet leaving burning marks behind.

Other names: Ox lord, The Tireless Worker, Harvest Master, Sheaf Carrier

Tadel are the Oxen headed earth and harvest spirits that are said to be drawn to well kept farms and will sometimes assist, disguised as farmhands, people of good nature. It is said that they have some degree of control over soil fertilty and warding away insects and crop blights. Many farmholdings in Torren have a bundle of sweet herbs tied with red cord hung near the front window of the house hold, or in the stables, to attract the attention of the benevolent Tadel who are said to be attracted to the fragrance.
Other names: The Shadow, Skulk-thief, The Dark Blade, Paws of Pestilence

Thorn is a god of assassins, thieves, death and disease. Unlike her half brother brother Tooruk, who is also a patron god of theft, Thorn tends to be more focused on stealing life rather than objects.
She is generally depicted as cruel, self-absorbed black feline with jasper-red claws.
There have been some small cults of Thorn in the past but strangely most seem to have been destroyed by disease, in fighting or assassination, almost as if Thorn distains having worshippers.


Other names: Laughing Trickster, The Ladies Thief, Harlequin, Pocket Dancer

Tooruhk is a god of thieves, bards and entertainers. Generally taking the form of a rolly polly feline in bright mottley he is reknown for his beautiful singing voice, entrancing tales, juggling and ability to imbibe insane amounts of drink and only become tipsey.
The Ladies Thief is known to be fond of children but not above swiping their sweets, certainly any fem that passes him is lucky to get past without loosing all her jewelery and getting a pinch on the rump to boot.
Main Celebration: Trickster’s How, Thirteenth of Doordra. Children leave a basket with some sweets or a token they have made in it on their windowsill. In the morning they may find the basket empty, others may find it brimming with sweets or with a toy or trinket. There doesn’t seem to be any rhyme or reason to Tooruhk’s distribution of gifts.
Parents that have tried to leave something for their child generally find what they have left missing by morning. Trickster’s How is also a night most thieves take off to avoid the risk of competing with their god. However Bards and Entertainers best performances tend to be on this night in the hope Tooruhk is watching and impressed enough by their talent to reward them with fortune in the coming year.

Other names: Harbor Lord, Tide Caller, The Fisher’s Friend/Foe

Wehlock is one of the rare fully dual natured Gods, being male or female depending on whim, s-he dictates the tides and the mood of the ocean. Understandably most fisher folk have at least some small shrine to Wehlock to which they leave offerings in the hope of bringing full fishing nets, keeping ships and crew safe and storms from the shore.
Clerics of Wehlock are generally neutral like their god, their holy symbol being a piece of driftwood, each piece ‘given by the god-dess’.
Main Celebration: Each High Tide gifts are tossed into the waves to to thank the god-dess for fortune. Items that are washed back onto shore the next morning or on the preceeding days are considered lucky, being returned as gifts by Wehlock. However items washed up after a storm are considered bad luck, rejected by an angered god-dess, and are burned.